Introduction to eXtreme Programming

This page describes some of the principles of eXtremeProgramming and provides a basis for the features in the project management tool. This page also links to the various sites that discuss different aspects of extreme programming and its weaknesses and strengths.

eXtreme Programming Concepts

User Stories for Requirement tracking

CRC Cards for Class design

Iteration and Release Cycle Planning

PairProgramming as a Continous Code Review Process

Velocity Tracking

Continuous Integration

High Business Value Early in the Project

Person to Person Communication

Putting Pen on Paper

eXtreme Programming Discussions

Estimation and Budgetting for XP Projects??

UserStories Vs UseCases

Pair Programming and Resource Wastage

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